Ambient

Introduction
Started in december 2001 as a “quick hack, just to see how it would look like”, Ambient’s first goal was to mimic the original Amiga Workbench, which is the graphical shell that appears once the computer finished booting. It eventually turned out into something much more complex and sophisticated and became the desktop of MorphOS. As of 2005-01-22, Ambient is now free software.
Features
Uses MUI
The user interface toolkit is MUI (Magic User Interface). It is one of the most flexible and powerful out there. Every window is resizeable thanks to the built-in layout engine. Moreover, the user can change the look of the interface himself. No need to hardcode settings from the main program.
Multi-threaded
The whole design of Ambient is asynchronous. One of the key point during the development was that Ambient must never look busy and keep reacting whatever happens. Each job that has a locking possibility (eg. I/O) or can take some time is scheduled to a thread that handles it separately. Conditions which usually upset other desktops, like a network device being unreachable, are not a problem for Ambient.
Various icon formats
Ambient handles a numerous format of icons: the original Amiga format, the MagicWB variant with proper remapping, the 256 colors indexed Newicons, the 256 colors indexed Glowicons and its own true color format with alpha based on PNG. Creating an icon is easy, use your favorite paint package and save the icon as PNG.
True-color rendering
There is no support for CLUT (paletted) modes. This simplifies the internal design greatly as Ambient does quite a lot of graphics processing. 8-bit screens are a thing of the past and not worth supporting with current hardware.
64-bit arithmetic
64-bit arithmetic is used for operations related to storage and file handling. Large disks and large files are handled properly.
Localization
Ambient uses a so-called catalog system which means all its strings can be fetched from some external source if the desired language is different than english.
Fast I/O
Ambient is very efficient regarding I/O operations and is finetuned to common storage speeds. Its buffers automatically adapt themselves to the given situation.
Built-in disk formatting
Actual formatting of disk partitions can be done from Ambient. The various modes includes quick format, full format and a complex verification format.
Different views
Depending on the media content, a different view can be used. For example an icon view with thumbnails, a list view showing most attributes of files, a view showing pictures. Everything is possible and views are pluggable modules.
Mimetypes
Each media can be handled differently depending on its mimetype. Ambient allows to configure exactly what to do with a given media. For example you might want to run some player tool when double clicking on a sound file or use Ambient’s built in replayer.
Panels
Ambient offers a quick way of creating panels and populating them with programs or applets. There’s various options to configure the look and the behaviour of each panel.
Visual effects
Ambient has various visual effects to make things nifty and smooth. They are heavily optimized to avoid any impact on the general responsiveness. High quality resizing, alpha effects, blurring, .. they all take advantage of MorphOS’ graphics subsystem: CyberGraphX.
ARexx support
There’s a built in ARexx port which offers scripting support. Ambient uses these commands itself and allows scripts to perform various tasks.
Sound engine
Ambient features a built-in sound engine with drivers and API. It allows to play various sounds easily and offers asynchronous modes.
Advanced hardware support
Ambient uses Altivec optimized code and takes advantage of the streaming features offered by the Pegasos 2 MPX bus.
Screenshots
From various users.
Status
The version currently included in MorphOS 1.4 is 1.29. Genesi doesn’t own a license for it and has no right to distribute it. Licensing was done with Thendic France which is bankrupt and no longer exists. Ambient sources are now available so that it can be legally used by everyone.
Download
Initially I supplied the sources as an archive here to see what would happen. Nowadays it seems there’s a version on sourceforge (search for ‘morphosambient’) which is maintained and runs only on MorphOS. I was contacted by some AROS guy who wanted to do a port to AROS but he seem to have given up. Unfortunately nobody has ported it to AmigaOS 68k, which would have made it possible to run it under UAE.
Future
There are plans to port Ambient to other architectures once OpenMUI is completed.
FAQ
Q: What is the license?
A: GPL. There’s an exception clause for a few APIs. Check ambient.readme in the archive for more information.
Q: Can I make a donation as a thank you for releasing the sources?
A: Sure, click the paypal link on the lower left. Thanks!